Post-jam v2.0 (Aug 17th, 2024)


Patch notes:

  • Adds health bars for the player and enemies.
  • Attacks from both the player and enemies now apply knockback.
  • Implement weak points on enemies that deal bonus damage upon hit, depend on the multiplier of each weapon.
  • Popup damage texts now have a different style for damage deals on weak points.
  • Implements acceleration and deceleration mechanics for player movement.
  • Improved collision detection for player and enemies.
  • Character sprites are now being rendered more consistent and precise.
  • Fixed the bug where the flashlight didn't turn off when its battery ran out.
  • Fixed an issue where the audio slider in Settings not accurately adjusted the volume to the desire value.
  • Integrated A* Pathfinding Algorithm into enemies' AI, now they can navigate through the map with ease to reach their target.
  • Enemies now won't be alerted if their line of visions are blocked by the environment, such as walls, corners, and doors.
  • Adds camera shake effect when getting hurt or firing firearms. 
  • Adds more effects to enhance the overall atmosphere and mood, such as bloods, bullet sparks, and muzzle flash.
  • Reworked and overhauled the overall UI of the game.

Files

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97 days ago

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