Post-jam v2.0 (Aug 17th, 2024)
Laboratory Of Doom » Devlog
Patch notes:
- Adds health bars for the player and enemies.
- Attacks from both the player and enemies now apply knockback.
- Implement weak points on enemies that deal bonus damage upon hit, depend on the multiplier of each weapon.
- Popup damage texts now have a different style for damage deals on weak points.
- Implements acceleration and deceleration mechanics for player movement.
- Improved collision detection for player and enemies.
- Character sprites are now being rendered more consistent and precise.
- Fixed the bug where the flashlight didn't turn off when its battery ran out.
- Fixed an issue where the audio slider in Settings not accurately adjusted the volume to the desire value.
- Integrated A* Pathfinding Algorithm into enemies' AI, now they can navigate through the map with ease to reach their target.
- Enemies now won't be alerted if their line of visions are blocked by the environment, such as walls, corners, and doors.
- Adds camera shake effect when getting hurt or firing firearms.
- Adds more effects to enhance the overall atmosphere and mood, such as bloods, bullet sparks, and muzzle flash.
- Reworked and overhauled the overall UI of the game.
Files
Laboratory Of Doom.zip Play in browser
97 days ago
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Laboratory Of Doom
A top down, atmospheric action game inside an abandoned laboratory.
Status | Released |
Author | CST Games |
Genre | Action, Survival |
Tags | 2D, Atmospheric, Creepy, Horror, Ludum Dare 54, Pixel Art, Short, Singleplayer, Unity |
More posts
- Post-jam version is now live on Windows, Linux, and macOS17 days ago
- Bug fixes (Oct 11th, 2023)Oct 15, 2023
- Major bug fixes (Oct 5th, 2023)Oct 15, 2023
- Bug fixes (Oct 4th, 2023)Oct 15, 2023
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