Improvements and Balancing - 20/04/2024


    • Improve the movement behavior of ranged units and enemies.
    • Improve the target finding system of entities.
    • Units are now forced to follow the player if they’re too far behind.
    • Healer units now have a penalty on healing efficiency based on the number of healers currently on field.
    • Entities now stop for a moment before performing attacks.
    • Balance stats of enemies and units (again) to create a more pleasing gameplay.
    • Add some UI indicators to show the number of remaining enemies and total of summoned units.
    • Adjust the item drop chances of destructible objects.
    • Adjust the recover amount of health and mana bottles.

    Files

    Necrogirl.zip Play in browser
    Apr 19, 2024

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